Config
Config = {}
Config.debug = true -- if false, print statements will be suppressed
Config.Locale = "en"
-- 🔥 Phone Booth Settings
Config.PhoneBoothCooldown = 900 -- Cooldown between calls (in seconds)
Config.BrokenPhoneChance = 15 -- % chance that a booth will be out of order
-- 📦 General Stash Settings
Config.StashDespawnTime = 300 -- Stash disappears after 5 minutes if not collected
Config.StashCanBeStolen = true -- If true, anyone can take the stash
-- 🚓 Police Alert Settings
Config.PoliceAlertChance = 25 -- % chance that if a dealer refuses a player, they call the police
-- 📜 Dealer List
Config.Dealers = {
{
name = "Supplies",
model = "a_m_m_beach_01",
cooldown = 300,
locations = {
vector4(-154.2578, -642.8525, 32.4288, 73.6120) -- V4 test location
},
items = {
{ name = "ammo-9-box", label = "9mm Magazine", price = 60, currency = "money" },
{ name = "ammo-rifle-box", label = "Assault Rifle Magazine", price = 120, currency = "money" },
{ name = "ammo-rifle2-box", label = "Long Rifle Magazine", price = 140, currency = "money" },
{ name = "ammo-shotgun-box", label = "Shotgun Shells", price = 100, currency = "money" }
},
payments = { "money" },
refuseChance = 100,
bribeChance = 100,
bribe = 500,
stashLocations = {
vector3(709.7563, 2534.7278, 73.1801) -- example stash
}
},
{
name = "Street Dealer",
model = "a_m_m_beach_01",
cooldown = 300,
locations = {
vector4(-363.7608, -957.5726, 31.0801, 276.8580) -- V4 test location
},
items = {
{ name = "drill", label = "Drill", price = 150, currency = "money" },
{ name = "hack_laptop", label = "Hacking Laptop", price = 250, currency = "money" },
{ name = "powder", label = "Fingerprint Powder", price = 200, currency = "money" },
{ name = "loot_bag", label = "Loot Bag", price = 175, currency = "money" },
{ name = "house_locator", label = "House Locator", price = 300, currency = "money" },
{ name = "semtex", label = "Semtex Explosive", price = 500, currency = "money" },
{ name = "hacking_device", label = "Hacking Device", price = 40, currency = "money" },
{ name = "cable_cutter", label = "Cable Cutter", price = 200, currency = "money" },
{ name = "glass_cutter", label = "Glass Cutter", price = 2000, currency = "money" },
{ name = "advancedlockpick", label = "Advanced Lockpick", price = 80, currency = "money" }
},
payments = { "money" },
refuseChance = 50,
bribeChance = 50,
bribe = 1000,
stashLocations = {
vector3(-207.0291, 3597.6711, 55.4052)
}
},
{
name = "Gear Supplier",
model = "a_m_m_beach_01",
cooldown = 300,
locations = {
vector4(2544.9287, 364.9892, 108.6140, 195.9041) -- V4 test location
},
items = {
{ name = "c4", label = "C4 Explosive", price = 70, currency = "crypto_item" },
{ name = "bag", label = "Loot Bag", price = 25, currency = "crypto_item" },
{ name = "hack_usb", label = "Hacking USB", price = 45, currency = "crypto_item" },
{ name = "cutter", label = "Cutter", price = 30, currency = "crypto_item" },
{ name = "gasmask", label = "Gas Mask", price = 20, currency = "crypto_item" },
{ name = "nightvision", label = "Night Vision Goggles", price = 25, currency = "crypto_item" }
},
payments = { "money" },
refuseChance = 50,
bribeChance = 50,
bribe = 1000,
stashLocations = {
vector3(237.9166, 7416.5049, 17.8471)
}
}
}
Last updated